thedailywhat:

Internet Blackout of the Day: The Great Wikipedia Blackout of 2012 has begun.
Reddit, TwitPic, Mozilla, Mojang, and thousands of others will soon follow suit. The Internet is officially on strike! Why? Because the House and Senate are conspiring with the entertainment industry to break the Internet.
Make no mistake: SOPA has not been shelved. And a vote on PIPA is just around the corner. Luckily, hundreds of companies, charities, and notable individuals with strong moral character have joined forces to stop these dangerous Big Brother bills from moving forward.
The fight is far from over, but hopefully today’s blackout will help bring this important matter to the attention of folks who rely on the Internet for entertainment and education, but have so far remained oblivious to SOPA and PIPA and their harmful consequences.
If you absolutely must scab, here are a few useful links: 
Five ways to survive the Wikipedia Blackout.
Wikipedia Blackout: Survive with these 12 alternatives.
#altwiki: A collaborative crowd-sourcing alternative to Wikipedia.
How to access Wikipedia during the blackout.
[wikipedia.]

IncrediBots is with them on the protest!

thedailywhat:

Internet Blackout of the Day: The Great Wikipedia Blackout of 2012 has begun.

Reddit, TwitPic, Mozilla, Mojang, and thousands of others will soon follow suit. The Internet is officially on strike! Why? Because the House and Senate are conspiring with the entertainment industry to break the Internet.

Make no mistake: SOPA has not been shelved. And a vote on PIPA is just around the corner. Luckily, hundreds of companies, charities, and notable individuals with strong moral character have joined forces to stop these dangerous Big Brother bills from moving forward.

The fight is far from over, but hopefully today’s blackout will help bring this important matter to the attention of folks who rely on the Internet for entertainment and education, but have so far remained oblivious to SOPA and PIPA and their harmful consequences.

If you absolutely must scab, here are a few useful links: 

  • #altwiki: A collaborative crowd-sourcing alternative to Wikipedia.

[wikipedia.]

IncrediBots is with them on the protest!

(via sowhereismytimelord)

(Reblogged from thedailywhat)
IncrediBots.com is joining the SOPA/PIPA blackout protest!

Big websites and companies like Google and Wikipedia are going to have their websites blacked out on January 18 from 8am to 8pm (EST) to demonstrate how it would be like if our everyday websites were inaccessible. If you have a website or a blog, join us!

Help stop censorship.

Help stop censorship.

(Source: incrediBots.com)

So instead of working on the ComboBox code for my game, I’ve been doing this.

So instead of working on the ComboBox code for my game, I’ve been doing this.

Adding more ground types with an expandable structure.

I started adding more ground types for IncrediBots 3. I originally did not mean to do this, but the structure I created for the ground types is easily expandable, or at least only require to add a little bit of more code so users can add their own ground types by loading an external file (so, sort of a plugin).

It’s not a custom sandbox ground yet where you can create your own sandbox ground in-game, but that’s definitely a feature in the future.

I really need to start making the graphics for the combobox (the dropdown thingy) so I can finally get onto making a color/appearance panel and the “Customize Sandbox” window (both of which would need the dropdown choices menu).

(Source: incredibots.com)

Just implemented a replay system for IB3

So, yes, I implemented a replay system for IB3. It’s similar to that of IB1’s (with the 5-second periodical recording and synchronization).

While IB1 recorded and synchronized positions and angles of bodies, IB3 will record not only positions and angles of bodies, but also the linear and angular velocities of each body. This SHOULD eliminate any accumulated jittering (apparent out-of-sync) in the playback across computers with different types of processors (processor architectures, to be exact). This also holds a couple of advantages over IB2’s replay system.

In short, IB3’s replay system will have minimal jittering, which will only be limited to the 5-second sync intervals and will not accumulate, and smaller file sizes and export codes. It will also won’t have some of the odd behaviors in the playback of IB2’s replays.

More detail ahead.

Read More

(Source: incredibots.com)

I am presenting my online Flash game, IncrediBots, at MineCon 2011 in Las Vegas on November 18-19! (Minecraft Convention)

Yar! I will have a 30-minute segment to present and talk about my game, IncrediBots, and showcasing the newest version of the game.

Over 9000 subscribers!?

Since my YouTube channel was the direct result to the start of my web designing path (outside of Geocities), this is an appropriate place to talk about it. x]

You may ask, how did my YouTube channel directly resulted in the start of my web designing path? Here’s the story.

Read More

Updates on IB and Project Legato

IncrediBots 2: Jaybit Edition ( http://incredibots.com ) is now version 2.32.2. There were two bug fix updates, one of which is a bandwidth-usage improvement, since the new replays beefed up the game file size by a lot. More info on what was fixed in the development log: http://incredibots.com/if/viewtopic.php?f=10&t=9

I will be working on v2.33 soon enough. I’ve been really busy lately.

Project Legato is still in its early stages of development, but what I have now is very promising. It has a very nice menu structure/animation. The “items” code structure has started but not yet finished. It works with what I have so far, though. Also, I’ve switched from using Box2D’s debug draw class to my own draw class so I have a bit more control and flexibility on what I can draw on the game screen.

Name: J'Brian
Age: 20

This blog is my productions blog. I will mainly post whatever stuff I make that will emphasize what I specialize in.

What the blog will probably contain:
- Ideas for program, design, or product
- Drawings of ideas/concept
- Music I made (drafts and final)
- Links to websites/programs/designs/products I made or was a part of
- Work-in-progress stuff
- Unrelated but interesting (hobby-ish stuff)

Skills:
- Website design (HTML, CSS, Javascript)
- Graphic design (Photoshop and Illustrator)
- Programming (C/C++, Java, BASIC, Flash ActionScript 2/3, LUA)
- Adept at learning new programming languages

Website: http://www.rawringdesigns.net/
YouTube: http://youtube.com/jayther


Theme: Rawring Penguin by jayther/rawringpenguin